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HyperactiveBombster

18 Game Reviews

4 w/ Responses

I like it! Its cute, fun, and simple. The main things I would try to fix is making the transition between big and small a lot smoother, that choppy camera animation started making my head hurt part ways through. Aside from that some other improvements to the game feel would be great. As it stands right now, however, its a very fun albeit not the most well polished puzzle platformer!

almostnot responds:

Thank you for playing and for the feedback. I may look into making some settings in the future to have a different camera movement/transition. Glad to hear you found it fun! :D

Really like the style, reminds me a lot of Skullgirls actually as weird as that sounds

Joe-Mega responds:

Big thank you!

The jump doesn't make any sense. Sometimes I hold forward and press Space and I go flying. Other times I do the same and I go nowhere.

Edit: Jump improvements really help to fix the game, Much more consistent and playable. Some performance problems here and there but a lot more enjoyable. Good job!

AnderssonKev responds:

That's not good, when you "go nowhere" does it mean that you jump straight up or you don't lift at all?

Edit: I've looked at it and there was indeed a bug if you walked and tried to jump over and over. This should be fixed now.

PHENOMINAL

Genuinely amazed at the game design, SO FREAKIN GOOD

absolutely fantastic

There is a lot of good that I like about this but in order for it to become much better theres a few changes I would make

Since this game is a lot like Mad Rat Dead, I think a downward slam ability would help the flow a lot more, allowing the player to string together long strings of keeping with the rhythm instead of jumping in place when they have to wait for something. This would also improve the general flow of the platforming.

Additionally, the crippling stun that the player gets when they miss a beat doesn't feel like a proper punishment, it feels unfair to punish the player so harshly for doing something that is fairly easy to do.

The last thing is that the music needs a change. The music itself isn't bad at all but what makes similar games like Mad Rat Dead work so well is that the rythm of the music is very well defined, and keeping to that rhythm feels like an extension of the song.

All in all a nice proof of concept that has enough differences to stand on its own, but is also quiet clunky and frustrating when put into practice.

simple one-mouse gameplay that is really fun to BLAST THROUGH all the levels at max speed. Hella fun and would love to see expanded into a full-length game

Really simple and really fun! the best kind of arcaic web game

Big fan of games and animation, will post sparingly but expect some videos, a good bit of art, and maybe even a few web games down the line.

Male

Joined on 6/24/21

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